Signposts
and Junctions
I always enjoyed a snow day, a day when the town cancelled school because
of a winter storm, especially when the snow stopped before dawn and I could
make some money shoveling snow off driveways and sidewalks. Those were the
days before electronic hobbies and other such pursuits; the internet did not
exist and as bad as television is today, it was but an empty shell back
then. I participated in all of the available indoor and outdoor sports of
the day. Yet I also appreciated what the extra dollars in my pockets
provided me: the mad money, the free cash, to indulge myself in the great
game of pinball, either at Marie’s Diner or at Chef’s over in the north end
of town.
After leaving the Bowers Elementary School, I attended the new Illing Junior
High School, and in February of 1963, while I was in the seventh grade, I
turned 13 years old. One Saturday soon after, following a long afternoon spent
tobogganing on the hill at Center Springs, a friend brought me to the pool
hall located in the center of town, the ‘Red Sox Dugout’, or just the
‘Dugout’ for short. We walked up the path to Friendly’s Ice Cream on Main
Street and followed Main up the hill and across Center Street to an alley by
the south side of the large building that sat on the corner of the busy
intersection. A set of well-worn
concrete stairs led down from the snow-filled alleyway off Main St to a
cellar below the Center Restaurant. I was nervous as we walked down the
steps and entered through the large green door on the right.
My first impressions were of darkness and noise; my eyes were accustomed to the
brightness of the snow outside and a loud cacophony grated against my ears. As my eyes adjusted
to the dark, I saw the place packed full of teenagers and adults spread out
among eight pool tables that sat between the cement pillars of the basement.
Two lights with large green metal shades hung low over each table. Groups of
people were clustered around the tables playing pool as others stood nearby
and watched the action; some sat on stools set out near the walls. The
atmosphere was loud and mesmerizing, almost hypnotic.
I did not know it at the time, but after that first visit, my life changed
forever.
I became a regular player at the Dugout and took to the game of pool
naturally, and my progress was rapid. Soon I was joining the other Dugout
habitués in the most time honored of pool pastimes, gambling. As far as I
was concerned, gambling provided me with many early lessons into the nature
of life. I learned quickly that gambling with other players over an outcome
controlled by the players that was played on a shared field is, in all
reality, a business deal, and that you must negotiate and interact with
people to strike what you believe are the best terms. A person must learn to
navigate the waters of fear and uncertainty, read other people’s minds, and
trust their own judgment and ability. You learn to stand your ground as
others try to intimidate you. On some days you can’t do anything
right, on others you play far above your average ability. Of course, like
anything else in life that people do for enjoyment, a dark-side leads to a
myriad of problems and personal and family torment. But such is the nature
of all things that people choose to pursue in the course of their life,
including life in the corporate world of business and capitalism.
No one but a fool would compete in any contest that one could never win, and
so it was at the Dugout. People formed camps and played with others of the
same ability. This meant that everyone had the opportunity to feel the
thrill of winning and experience a good day at the tables at one time or
another. As a person’s play improved, people within a group became reluctant
to play with a more talented shooter, so the improved player found
themselves forced to seek out those camps with other players of the same
ability. And so it went, like the tribe or the pack (or the corporate world
for that matter), your position was dependent on talent, ego, and drive.
Sometimes we played straight pool for money, but not often. A lesser player
did not have much chance over the length of time it took to sink 125 balls.
Occasionally a spot was agreed on, say of 25 balls. This meant that one
person would play to 100 and the better shooter would need to sink 125 first
to win the wager.
More often than not we played games that offered the lesser player a greater
chance of winning. One such game goes by the name of Pill Pool. A small
plastic bottle held 15 ‘pills’, small half-round pieces with a number from 1
to 15 etched onto the flat-side. The number correlated to the numbers on a
full rack of 15 object balls.
A good game of Pill Pool consisted of five or six players and we often
played for 50 cents a game. Every player drew a pill whose number now became
the number of the ball they needed to sink to win. Everyone picked their own
spot on the rail and put their pill on the table under a cushion with the
number facing down. After the order of play was determined, the balls were
racked and the first shooter broke them as hard as he could. If a ball went
in the shooter continued, if not, the next player went. From the break on,
the shooter attacked the balls in numerical order, 1 through 15. You could
sink a ball with a combination shot and continue shooting as long as the
next numbered ball was the first hit. If a shooter pocketed your ball, you had
to announce it and show your pill as you paid out 50 cents to the player
that sank your ball. If you sank your
own numbered ball in the correct order, you turned your pill up on the table
to show the number and everyone left with a pill paid you 50 cents, and the
game was over. Everyone had to show their pill at the end of the game, if it
was determined that your ball had been sunk and you did not announce it, you
paid everyone 50 cents and went last the next game. A game continued until a
player sank their own ball or nobody had a pill; then the balls were
re-racked and the pills deposited in the bottle to be drawn anew. The last
player shooting when a game ended went first the next game.
It was nine ball, however, that was the real money game. We did not play
tournament nine ball games, but variations like 5-9 or 3-6-9. In 5-9, the 5
ball was also a money ball and the stakes were usually dollar-deuce, a
dollar for the 5 and two dollars for the 9 ball. A diamond-shaped rack
held the balls, with the 9 ball in the center and the 5 ball at the bottom of the rack.
We typically played with four people. The shooter broke the balls and if a
ball went into a pocket, they continued to shoot. From then on, the play was
in numerical order of the balls. The game was over when the only ball left
on the table was the 9 ball and a player then made the shot to sink it.
Before then, if a player made a 9 ball by a legal combination and other balls
remained on the table, the 9 ball returned to the head spot and counted for the
person sinking it. For example, suppose the shooter sank the 9 ball on the
break. The 9 ball went to the head spot and the play continued, and every
player in the game owed the shooter who sank the 9 ball two dollars. The
same was true for the 5 ball, if a player made a 5 ball and a ball with a
number greater than 5
remained on the table, the 5 ball went to the head spot and counted for the shooter. When the
game was over, everyone settled up.
Occasionally I would have a magic rack. I would sink the 5 and 9 balls on
the break; these were then re-spotted on the table. Then I would sink the 5
ball in correct order, drop the 9 ball in a combination (that was then
re-spotted on the table), and finally sink the lone 9 ball that remained at
the end. This added up to three 9 balls at two dollars apiece and two 5
balls at a dollar apiece, and every player in the game paid me 8 dollars
each. The game of 3-6-9 was basically the same game except that the 3 and 6
balls were the additional money balls, and the stakes were typically
dollar-deuce-three.
On some days, it was the other players that had the magic racks. That is the
nature of wagering. As Walter Tevis noted in his fine novel ‘The Hustler’,
there are a lot of percentage players that have to work for a living.
In all of those teenage years when I played pool at the Dugout, nothing
was as exciting as a snow day when a winter storm cancelled school,
especially if I made some money shoveling driveways. I would awake hours
before dawn to ply the trade in areas near home and in the surrounding
neighborhoods. After three or four hours of hard work, I would trudge across
town to the pool hall and descend the well-sanded steps to enter through the
large green door of the Dugout. I had forgotten pinball; it was a child’s game.
There I would find my comrades in arms, the
other hard working school kids who enjoyed the excitement present in the
great game of pool when a small wager was part of the proposition. All the
adults were usually working, so my school day friends packed the Dugout
full, all flush with cash from shoveling driveways, enjoying sodas, forming
into groups, and talking excitedly.
The noise level was high and an electric buzz seemed to flow through the
cellar on those special days as we all celebrated our freedom from school
and enjoyed the fruit of our hard work pursuing the one ultimate truth of
nine ball: if someone wants your money, they have to put their own at risk
to get it. What could be simpler.
When I look back at those years, I can’t help but think of today’s youth,
insular and aloof, playing computer games, or watching TV in their bedrooms
as fearful parents mistrust everything in the outside world. How sad and
disappointing this situation seems to me, what recollections will these kids
have of their childhood and young adult years.
Of all the special memories gathered during my teenage years in Manchester,
the ones that endure from those snow days at the Dugout are some of my
fondest.
Laudizen King
March 2009